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The All-In-Wonder 2006 AGP Edition was a performance-segment graphics card by ATI, launched on April 29th, 2005. Built on the 130 nm process, and based on the RV350 graphics processor, in its RV350 LE variant, the card supports DirectX 9.0. Since All-In-Wonder 2006 AGP Edition does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The RV350 graphics processor is a relatively small chip with a die area of only 76 mm² and 60 million transistors. It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 256 MB DDR memory with the All-In-Wonder 2006 AGP Edition, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 324 MHz, memory is running at 196 MHz.
GPU NameRV350
GPU VariantRV350 LE(215RCKALA11F)
ArchitectureR300
FoundryTSMC
Process Size130 nm
Transistors60 million
Density789.5K / mm²
Die Size76 mm²
Bus InterfaceAGP 8x
GPU Clock324 MHz
Memory Clock196 MHz
392 Mbps effective
Memory Size256 MB
Memory TypeDDR
Memory Bus128 bit
Bandwidth6.272 GB/s
Pixel Shaders4
Vertex Shaders2
TMUs4
ROPs4
1x VGA
1x S-Video
DirectX9.0 (9_0)
OpenGL2.0
OpenCLN/A
VulkanN/A
Pixel Shader2.0
Vertex Shader2.0
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Documentation