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Home >> Browse Vulnerability Assessment Database >> Gentoo Local Security Checks >> [GLSA-200605-12] Quake 3 engine based games: Buffer Overflow


Vulnerability Assessment Details

[GLSA-200605-12] Quake 3 engine based games: Buffer Overflow

Vulnerability Assessment Summary
Quake 3 engine based games: Buffer Overflow

Detailed Explanation for this Vulnerability Assessment
The remote host is affected by the vulnerability described in GLSA-200605-12
(Quake 3 engine based games: Buffer Overflow)


landser discovered a vulnerability within the "remapShader"
command. Due to a boundary handling error in "remapShader", there is a
possibility of a buffer overflow.

Impact

A possible hacker could set up a malicious game server and entice users
to connect to it, potentially resulting in the execution of arbitrary
code with the rights of the game user.

Workaround

Do not connect to untrusted game servers.

References:
http://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2006-2236


Solution:
All Quake 3 users should upgrade to the latest version:
# emerge --sync
# emerge --ask --oneshot --verbose ">=games-fps/quake3-bin-1.32c"
All RTCW users should upgrade to the latest version:
# emerge --sync
# emerge --ask --oneshot --verbose ">=games-fps/rtcw-1.41b"
All Enemy Territory users should upgrade to the latest version:
# emerge --sync
# emerge --ask --oneshot --verbose ">=games-fps/enemy-territory-2.60b"


Network Security Threat Level: Medium


Networks Security ID:

Vulnerability Assessment Copyright: (C) 2006 Michel Arboi

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