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Vulnerability Assessment & Network Security Forums |
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If through a vulnerability assessment, a network security issue is detected for the vulnerability below, applying the appropriate security patches in a timely matter is very important. If you have detected that your system has already been compromised, following CERT's Network Security recovery document will assist with recommended steps for system recovery. Home >> Browse Vulnerability Assessment Database >> Gentoo Local Security Checks >> [GLSA-200605-12] Quake 3 engine based games: Buffer Overflow Vulnerability Assessment Details
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[GLSA-200605-12] Quake 3 engine based games: Buffer Overflow |
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Quake 3 engine based games: Buffer Overflow Detailed Explanation for this Vulnerability Assessment The remote host is affected by the vulnerability described in GLSA-200605-12 (Quake 3 engine based games: Buffer Overflow) landser discovered a vulnerability within the "remapShader" command. Due to a boundary handling error in "remapShader", there is a possibility of a buffer overflow. Impact A possible hacker could set up a malicious game server and entice users to connect to it, potentially resulting in the execution of arbitrary code with the rights of the game user. Workaround Do not connect to untrusted game servers. References: http://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2006-2236 Solution: All Quake 3 users should upgrade to the latest version: # emerge --sync # emerge --ask --oneshot --verbose ">=games-fps/quake3-bin-1.32c" All RTCW users should upgrade to the latest version: # emerge --sync # emerge --ask --oneshot --verbose ">=games-fps/rtcw-1.41b" All Enemy Territory users should upgrade to the latest version: # emerge --sync # emerge --ask --oneshot --verbose ">=games-fps/enemy-territory-2.60b" Network Security Threat Level: Medium Networks Security ID: Vulnerability Assessment Copyright: (C) 2006 Michel Arboi |
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